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Windows Type kicks OSX Type's ASS

Lots of people rag on Microsoft for producing crappy software. Lots of people praise Apple for creating software which is the complete opposite. I'm one of those people. However, truth be told... Microsoft gets a lot right. In this case, type.

In my efforts not to become a Apple Apologist, I bring you my rant on type in OSX.

<rant>

Consider this Mac OSX Screenshot:

Picture 5-1

Notice the corrupted text. Let me tell you that this crap simple doesn't happen on a Windows PC. If I had to pick one aspect of the Mac which simply “didn't feel right” it would be that the type isn't as good as it is under Windows. It's hard to quantify (well, actually, look at that screenshot) but it's a feeling I get and I can't shake it.

As I commit Mac blasphemy here, let me clarify a bit. I'm not talking a head-to-head comparison of custom rendering engines, like a comparison between Illustrator/Win vs. Illustrator/Windows. I'm talking about the fact that the every day type rendering engine in the Mac OSX is simply not as good as Windows (as I look over my shoulder...)

I may be “used” to Windows, of course, and my opinion is a bit subjective, but I doubt it. Refer to that screenshot again and know this. That just doesn't happen with Windows.
</rant>

Lots of people rag on Microsoft for producing crappy software. Lots of people praise Apple for creating software which is the complete opposite. I'm one of those people. However, truth be told... Microsoft gets a lot right. In this case, type.

In my efforts not to become a Apple Apologist, I bring you my rant on type in OSX.

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